Real Time Car Damage

This project was made for my studies at DAE - Howest. This is my graduation work that I made during 7 weeks. The aim of my graduation work was to research and implement different techniques to simulate real time car damage in unreal engine. If you want to know more about how I created this make sure to read my paper or send me a mail. Available on my github.

TECH USED:

  • Unreal Engine 4.20

  • Visual Studio

  • Photoshop

MY PAPER